Wednesday, September 28, 2011

Did you know?

     The time it takes for information to travel around the globe continually gets smaller. The time it takes to invent something to shorten travel time continually gets smaller. The number of people on the earth continually gets larger. All of these things affect our lives and how we train those who will follow our lead.
     Some of these things can be shown in the example statistics of the following video: http://www.youtube.com/watch?v=K7Dhmg6vcXQ&feature=related.
     All of these things affect how I will teach. What if one of my students goes into a job that does not exist yet and that I know nothing about? My job changes from training them for a job to teaching them how to think and to solve problems. They need to know how and when and where to use today's technology so that they can learn tomorrow's.
     How do I go about that? What do I teach?
The first rule in using technology is to take care of it. Handle it carefully and gently. Learn the functions of each piece. These could include media players, interactive boards, projectors, and cameras.
The second rule of using technology is to use each kind for its function. Some have more than one, but they are used for only that function.
     I especially look forward to using media players for reading and listening centers. Hopefully, I can introduce my students to a number of new and exciting sounds, pictures, and videos. I want to allow my students to find and add things to the collection already stored. I want to have a digital camera just for my classroom. It can be a management tool as well if the use of it is a reward for good work or behavior.
     Projectors and interactive boards are often paired, though some projectors can be used alone. The interactive board is a multi-function board in that it can be used to display and manipulate information, play fun and educational games, show videos, enlarge activities, and create presentations. I can do flip charts, Power Points  slide shows, Internet videos and games. It can be a center if there is something already loaded that two or three students can work on.
     Technology integration will help me prepare my students for the world they will live in and teach them how to use technology for the tools it enhances.

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